TimoxcArtBlog
Thursday, 23 February 2012
Mental Ray
These are the settings in the material editor for the water using Mental Ray for the water, I then I used the smoke render in the displacement layer to create ripples.
1 comment:
Dave Natan
23 February 2012 at 07:05
My favourite part of 3dsMax was playing around with materials. :D
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My favourite part of 3dsMax was playing around with materials. :D
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